Fight of Animals on Steam: https://store.steampowered.com/app/1160330/Fight_of_Animals/
Fight of Animals is a proper fighting game with a roster full of animals inspired by popular internet memes. It’s apparently a very authentic fighting game experience according to the community, even if all I can seem to muster are two-hit combos and feeding the AI. Check it out!
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About this game:
Animal memes such as Power Hook Dog, Mighty Fox, Magic Squirrel and more
are now become Fighters!!
Simple Controls & Funny Animals & Exciting Battles!!!
Choose your favorite animal and join the fight!!
Players are able to fight through arcade mode become the King of Animals!
also allows players to challenge people around the globe online!
source
Wonder how the copyright handles this? I'd definitely say if I took the picture, and someone monetized it, I'd be mad.
There is a move list but you didn't care to read the tutorial menu, whwre it says the skill button uses directions to get different specials.
You probably just didn't care enough.
19:05 my buttcheeks were so damn tense tho
24:25 Yah, I'm with NL on that. That sounds silly. "You have to lose a lot first-" Dude, no… I just want to win, I don't want to lose a thousand times.
Shoulda gone into training mode first
There are a few rough edges balance wise, such as Walking Cat's st.H being an extremely oppressive button at close range due to rekka mixups and its near non existant recovery when thrown in neutral, add to that really good and consistent confirm possibilities, even midscreen while half of the cast has to stick with limted routes such as cr.L, st.H xx special xx special. This does change at the corner though and the game feels rewarding there.
Whats Rags doing in your thumbnail? Where are his shades?!?
I guess living in korea allowed him to make sense of the broken english in that control menu
I love that despite using a controller, NL reads the keyboard controls for a good few seconds anyway
“Like most players, I know the input for a hadoken.”
Completely fucks an attempt at the contra code
It's a lovable janky fighting game. Reminiscent of mid 90's-mid 00's era. The reason for the good reviews is for the proper implementation of rollback netcode. It's a bit of a meme that 80% of big fighting games have terrible delay based netcode and small studios and indie devs are the only ones that actually care how their games run online.
Also, I disagree with the analogy at the end. Obviously, if you're a beginner, it sucks to lose because it's a 1v1 game and winning is the goal and it's the only way to have fun. But losing a set will eventually trigger something in your brain where you try to figure out how you lost and then the sense discovery and fun begins. It's why I don't play team games that much. You always have a crutch of blaming someone else and never learning from mistakes or playing with people who never learn and never advancing forward.
Fight of Animals coming in clutch to take Rev 2's spot as anime fighter of the decade
That beluga whale with hands irks me to no end.
UwU
Some big scrub energy coming off of NL near the end
Hey Ryan, Smash is a great example of what chat actually tells you rather than that vague straw man. You weren't great at first, but when you actually practiced and chat backseated you, you improved. Imagine that.
This game actually has ROLLBACK netcode?!
Don't think I forgot you reviewed Tekken Tag Tournament 2, now it's time to review Tekken 7
NL is basically playing Flash games at this point…
Hit this one with the:
OwO