Stormworks NATURAL DISASTERS Announcement Trailer!! – In-Depth Overview and Analysis

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Join NJ in this video where he takes an in-depth look at the announcement trailer of the New NATURAL DISASTERS Major Update in Stormworks!!

Link to Trailer: https://youtu.be/hvckZl4xPwE

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#MrNJersey #Stormworks #Disasters

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32 Comments

  1. I hope the devs do a bit more with the weather sensor, with like an air pressure sensor or a gas sensor, so you could build an early warning system to warn you incase of a natural disaster because currently the weather sensor aren't really usefull

  2. FJWarner has to be proud here – All of those ships are his creations, and they're not only just used here. They're also the default AI ships in stormworks now. Props to him for that!

  3. Stormworks devs, if you see this. Please make it so we can mod sound files/sounds for our creations. And maybe also modify environmental sounds like waves, lightning, Ingame music, ETC.

    Such a small thing would make each creation different, and unique if people used it to an advantage. Also it would just increase the amount of hours I can play on hand, in my opinion.

    Also maybe modable handheld items, or at least cosmetic mods, where people can make their own cosmetics and handheld items. SFX such as explosions/smoke, ETC would be cool to mod but not needed in my opinion. And this may be asking for too much but volumetric smoke would be awesome to see… just some suggestions, sorry if I sound greedy to some.

  4. The plane at 3:24 and 4:48 is the same plane, and was the one in the tornado (4:10), the fire truck on scene assisting them is the same one that was responding to the tornado at 5:38. Also, I believe when they're 'rescuing' people in the Arctic (4:40), they're evacuating for the volcanic eruption (2:48). This update looks sick!

  5. Right now setting the wind at max is too much powerful, i hope the actual wind will be adjusted otherwise everything on my base is fated to fly away like a feather.

  6. Pretty excited for this, hopefully through this update and the next few minor bug fixes they can make multiplayer playable for pretty much everyone. I know I and a few others have major issues just spawning stuff in and it being hard to run. (Tested multiplayer with 8 different computers and people)

  7. was there a tsunami siren in that clip on the light house or whatever? that would be scary. Tornado sirens and Tsunami sirens for the events would be cool!

  8. they show a lot of multiplayer footage, but i think we all know fully well that theres no way you can play this with more than 1 friend xD

  9. Im still waiting for composite and better armor (and sloped armor blocks as well) for search and destroy but this update seems cool as well

  10. I'm still curious on the interactions of these natural disasters with each other and with the standing environment. Like if a tsunami hits the reactor island, will we have our own personal "Fukushima" to deal with or if a meteor storm bombards it, will it "Chernobyl"? It's a bit dark, but I'm being serious. How much can these natural disasters effect each other and how much do they effect the existing environment? I'd just "love" to be in the scenario of running away from a tsunami when a whirlpool opens up right in front of me so the tsunami shoves me into it. Or be caught up in a tornado and pulled right over a volcanic eruption. I kinda wanna know how much the extreme weather is gonna "cheat" since after getting the Search and Destroy DLC near the beginning, I was disappointed on the earlier part when the enemy AI was invincible and their wrecked vehicles didn't despawn (both of which are fixed now.) I'm just dotting my 'T's and crossing my 'P's or something like that.

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