PS5 Pro Announcement ROASTED, Dr Disrespect Former Studio Hit With MASSIVE Layoffs | Side Scrollers

PS5 Pro Announcement ROASTED, Dr Disrespect Former Studio Hit With MASSIVE Layoffs | Side Scrollers
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00:00 Intro
04:30 9/11 Tribute
07:00 Arch’s Swords & Crabs
13:19 Gaming History
18:30 Superchats & Ubisoft Stock
25:05 Hard News
25:40 Beetlejuice/ROP Numbers
29:29 Dreamcast Cupcakes
31:27 Gladiator 2 / Megan Thee Stallion
39:34 Superchats & Childhood Actor Levels
44:17 Peter Cushing Family Sues / AI Likeness
58:20 Superchats
59:16 Doc’s Gaming Studio
01:02:00 Superchats
01:05:15 Concord Developer Shaken To The Core
01:12:25 Superchats
01:18:55 Playstation 5 Pro Updates
01:25:30 Geoff Keighley
01:28:00 PS5 Pro Memes
01:33:30 PS5 Pro PC/Master Race, Disc Drives & Prices
01:46:23 Superchats

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25 Comments

  1. Nah, I'll pass on the PS5 Pro. Gonna wait until they release the PS5 Pro Deluxe Edition that removes PS4 backwards compatibility and Wifi for $1000. That way I can get an extra frame a second and the virtual sun can offer a few more squiggly lines than before for a great bargain.

  2. in 2020, i bought an tuf gaming laptop for 700 and was able to play warzone tekken and apex fine til this day. it amazes me when people talk about pc like you have to solve math equations to run a game on it, how dumb is the average gamer where they cant figure out how to play a game on steam vs psn? not to mention discord works so much better than psn comms, and recording is just as easy with nvidia, its not that hard and in the long run you save money especially if you get a tower

  3. I didn't get a Dreamcast until it was long gone. But I do see the appeal of that system. Still have it to this day, but I still have my commodore 64 so that's not saying much.

  4. The PS3 was not only a PS1, PS2, PS3, DVD and Blu-ray player,
    it was also a CD player and allowed music tracks and pictures to be stored on the system,
    which you then could use in games and create image galleries with.

    Also…..a 4TB SSD stick cost $1,000 when the PS5 came out. Now it's $350.
    So why exactly is the PS5 Pro almost twice as expensive as the PS5 Digital?
    To make up for the failure that was Concord?

  5. Ubisoft's CEO is selling out the company to Tencent.

    This happens over and over in all companies. The company I previously worked for was devalued intentionally so a private equity firm could buy it cheap and the sold company CEO was promoted to CEO in the new company.

    Had the CEO resisted he would have been gone. So selling out now just requires one bad apple at the top and 6000 jobs went down to 2000. Dont worry though, they had a DEI program in both the private equity firm and the betrayed company.

    Totally not happening to Ubislop by the French family that runs it like they are royalty.

  6. I love this show but am stunned that after 2 years of watching Craig still being as bad at hosting and unnatural in front of the cam as the first week and Blabs just getting more and more natural and better.

  7. Craig's IGNorance and absolute lack of any education about Dreamcast is appalling and disgustingly lame.

    First of all, Dreamcast did NOT "fail" due to some "le muh piracy" mumbojumboschmumbo. PSOne was pirated the living F out of, all through the 90's and early 2000's, yet it kept on being extremely sucessful. Softmods, modchips, Game Sharks, Action Replay, you name it – PSOne was THE "console piracy" word itself. "Piracy caused demise of Dreamcast" is a total BS, absolutely misleading bollocks, an utter lie. It "failed" because Sega's main Japanese headquarters pulled the plug abruptly due to insane competition pressure from Soyny's PS 2, due to Dreamcast's hardware being already outdated by 2001, and because DVD home theater scene emerged and grew exponentially, and PS 2 was THE most cheapest and affordable DVD player around. That's right – PS 2's mainstream success was BECAUSE IT'S A CHEAP DVD PLAYER, not because of the game library and not even due to it's full backwards compatibility with PSOne. It was selling like hot cakes because it had DVD disc drive and was very easy to get accustomed to and be used by a standard non-gamer consumerist normie. PS 2's great gaming libraries and backwards compatibility were merely an icing and a cherry on top of that delicious cake, an extra bonus, but they were NOT the primary deciding factor for the purchase of the console. More than 68% of ALL global PS 2 sales, from March of 2000 and until January of 2013 (when the console finally stopped being produced), are officially accommodated to it being a cheap DVD player, not because it also happened to be a great gaming platform.

    Meanwhile, Dreamcast only had CD and GD-ROM (which was essentially CD equivalent of what Dual-Layer DVD9 discs were for PS 2) playing capabilities, vastly outdated tech by the time PS 2 and X-Box hit. Even Gamecube used mini-DVDs, which, despite being heavily neutered versions of DVD discs, STILL were more spacious and worked better than GD-ROMs. And Dreamcast's CPU and APU/integrated graphics were also losing badly to competition by that time. Sega Japan's mistake was in that they released Dreamcast too late as it's actual window of relevance should've been starting in 1997, not 1998, Dreamcast should've been PSOne's and N64's competitor, NOT PS 2's and Gamecube's, as that way they would've had much more headroom to teach software developers how to work with the software and hardware properly as to utilize all of console's capabilities to the absolute maximum, and also it would've allowed for hardware to be upgraded by the time PS 2 came out, which would've prolonged console's relevancy on the market and increased it's library of great games way further than what we got in the end (roughly officially released 986 titles). Sega Japan missed on all of these opportunities, because R&D was taking too long.

    To sum it up: the "failure" of Dreamcast is exactly same as the one that happened to Saturn – it was too late to the market. It should've been released at least 1 full year earlier than it did. And it's marketing outside of Japan was atrociously inept in it's design and narratives. Sega USA and EU 'dun goofed it all up once again, just like they did with Saturn before. Dreamcast's marketing/advertising in Japan itself was completely fine, but overseas it was atrocious, offputting.

    Secondly, the very last officially developed title/piece of software for Dreamcast came out in 2007, waaay past the point when console itself was already phased out of production and PS 3 with 360 were already selling. And different homebrews and indie titles (Pier Solar, for one) kept on being developed and released on DC at least until late 2017, by the time when BOTH the PSOne and PS 2 were already completely phased out of relevance. You call that a "failure"?

  8. I loved the first Beetlejuice on VHS in 1988. Still think it's cool over 30 years later, but I ain't interested in the sequel. The original Beetlejuice did everything it needed to do awesomely. Just like other remakes and sequels, like Fame (1980), Heathers (1988), Total Recall (1990), etc…

  9. i will not take this constant eurotrash simping blabs seems to do…also wasnt there a giant British kids show host that abused hundreds of kids? im sure theres more, its just that no one cares about european media so no one knows if it happens

  10. The PS4 pro at least launched at the same price and they cut the base PS4 price by 100 dollars with the slim at the same time that pulled less power 3 years after launch.
    The PS5 pro added 200 dollars and removed the disc drive, both of them doubled the storage of the base console 4 years later.

  11. Huge L for Yellow Flash. AXELAY gets insane near the end. People have forgotten R-Type so hard they didn't even realize a new game came out a few years ago.

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