What dark secrets hide beneath the surface of UFO 50?

What dark secrets hide beneath the surface of UFO 50?
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Not only is UFO50 a collection of 50 games, but it also hides a secret riddle hunt that leads to some truly dark and mysterious lore and worldbuilding. Let’s explore all of this together!

Here you can find the FULL community writeup doc: https://docs.google.com/document/d/1yuVnnJDmKKGrlTIGVn1Zykp9Tpn4rthGFei1gztRAN4/edit?tab=t.0

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CHAPTERS:

00:00 – Intro
01:09 – Part 1: Riddle Hunt – How to Begin the Riddle Hunt
03:11 – Riddle 1
03:52 – Riddle 2
04:12 – Riddle 3
04:50 – Riddle 4
05:09 – Riddle 5
05:36 – Riddle 6
05:55 – Riddle 7
06:31 – Miasma Tower Part 1
08:06 – Riddle 8
08:33 – Riddle 9
09:14 – Riddle 10
09:52 – Riddle 11
10:20 – Riddle 12
11:26 – Riddle 13
11:57 – Miasma Tower Part 2
13:36 – Riddle 14
14:07 – Riddle 15
14:37 – Riddle 16
15:04 – Riddle 17
15:42 – Riddle 18
16:09 – Riddle 19
16:37 – Miasma Tower Part 3
19:54 – Riddle 20
20:19 – Riddle 21
20:46 – Riddle 22
21:32 – Riddle 23
21:57 – Riddle 24
22:19 – Riddle 25
23:01 – Part 2: Miasma Tower Part 4 + Lore Breakdown
32:14 – MPI’s Capsules Puzzle
37:59 – Why Chiffon Bola?
40:32 – The Big Mystery Unraveled?
46:57 – Games Within Games Within Games… (microgames)

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35 Comments

  1. Imagine if ufo soft and this game being rereleased was real. People would be digging through it and see the implied real murder. Theres be new articles and people on the internet hunting down each and every former ufo soft game dev. Including harassing a guy about a murder he possibly did. Thatd be wild

  2. There's a whole "cycle of life" theme present throughout the UFO 50 games. Many of the games feature eggs and things that hatch from them. From the eggs, we get references to bugs and insects. Parasites infest the eggs. At the end, the owls come and take the bugs. This theme isn't used uniformly, but it's the most common one and it has some links to the lore around the UFOSoft developers. The games also frequently reference an apocalypse of some kind, which is a common gaming trope but takes on additional meaning against the company lore.

  3. It makes you wonder how much Tao actually believed. Tao very much feels like a cult leader trying to make himself, in between handing out philosphy books and the "Sessions". On one hand him being in trying to making game studio into a doomsday cult solely for his own profit is more likely, him actually believe that play is forever is strangely compelling.

  4. I really appreciate your efforts! Just a quick off-topic question: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). What's the best way to send them to Binance?

  5. On the demo screen, Onion Delivery looks as if it's being fed the wrong inputs. The car veers into the corner of a building while ignoring everything else. It just struck me as odd when all the other demos look like they're being played with clear intent.

    And it just so happens to be Chiffon Bola's game.

  6. 14:07 Some don't realize this, but from playing multiplayer on Hyper Contender with a friend, I found that starting a match with Reck and Sephy will also satisfy this condition in the terminal.

  7. The photos on the wall are in a 3×10 grid. How many games did Chifon Bola do? Was it the first 30? Also important to note that some of the photos are missing so some extrapolation might be made

  8. I haven't watched much of this game yet because I plan on playing it myself once I can. I've only seen about 8 of the games and I don't know why, but something about this entire thing has always seemed a bit off to me.

    I always thought it's one of these games that gets creepier and more unsettling the more you complete it. Like, it tries to look all cute and innocent but there's something mysterious hidden inside. I really have no idea why the game has instantly given me that vibe. I'm curious to see if thrre's any truth to that

  9. I'm pretty sure the mountain symbol is meant to be the hind leg of a grasshopper, what with the grasshopper themes present in the games and games behind the games

  10. Found a secret, the betas from miasma tower, as well as miasma tower itself, can be found using the list command (mias is 51, colo is 1983), so if someone went and scrubbed all 1000 visible entrys, we could use that to check for hidden games.

  11. While I couldn't quite get into UFO 50 myself when I tried it, this is still quite fascinating. I kinda wanna see a second video about the weird connective lore some of the minigames had that I noticed in the little playtime I did

  12. I'm always really bad at figuring out these hidden secret, ARG kind of stuff. I started the treasure hunt, but got stuck because I thought the "column of three that need never flee" related to Divers and your team of three not fleeing an encounter. Also, I just played enough UFO 50 that I was starting to get bored with it, so I figured I'd finally spoil the big secret for myself. But really interesting video. I'd love to see what else is in store, if there is much.

  13. 34:10 You don't actually have to use the list command for internal names for the games. If you look at the terminal after booting up the games, the top line with have the internal name for the game in the first part of the [XXXX.UFO] (all internal names are 4 characters so you can run them with the EXEC command or with the game number for the non secret ones). Also as a bonus, the game list actually starts at 0000 with the game selection as the first game listed which has "MAIN" as the internal name.

  14. Hm. Those capsules are present in Mooncat, in the prologue of the game. I think it's possible to clear the gap you're supposed to fall down in the start, by doing an "air jump" (dash off ledge, then jump quickly to jump in the air) to get up to the upper platform, then an "extended air jump" (dash off ledge, jump in midair with coyote time, dash again at the very top of your jump), but I haven't been able to pull it off unfortunately. It's so close I think I must be a frame or two late.

    Edit: nevermind, just tried again. There is no collision on the other side of the pit. You simply fall as normal.

  15. My personal favorites of UFO 50 are Bushido Ball, Devilition, the dinosaur strategy game (can't remember name rn), and Party House. Three of these (not Devilition) being quite fun in Coop.

  16. It occurs to me that Bola is a four letter word. Very easy for it to be half of a code. Say… Bola-2039, maybe? Might even try Mama-Bola. After all, if the woman in the car is, in fact, Bola's mother, Mama Bee is then clearly a play on Mama B. – Mama Bola. But, I didn't even know this game existed until I saw this video, so maybe these have already been attempted.

  17. In the end text for miasma tower that reads "an eXPeRienCe By GReGoRy MiLK", the letters an eeiene y eoyi are lowercase, and XPRC B GRGR MLK are uppercase. Could this be at all significant?

  18. The references to a particular book's philosophy and Greg's intent on preserving the history of UFO Soft, good and bad in the theory at the end, reminds me of Hamlet's last words. Specifically the version used by Dinobot during Beast Wars episode "Code of Hero"

    "Tell my tale to those who ask. Tell it truly. The ill deeds along with the good, and let me be judged accordingly, for the rest is silence…"

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