STALKER 2 Review – The Good, The Bad & The Ugly

STALKER 2 Review - The Good, The Bad & The Ugly
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#gaming #memes #stalker2

0:00 Intro
02:26 LG Spot
03:58 Story & Premise
09:50 The Gameplay
12:16 Shooting & Combat
17:21 The Mutants
21:37 Visuals & Presentation
25:09 Run Forrest, Run!
26:41 Critique
28:20 It Just Works
30:31 Closing Remarks
31:45 Awesome Patrons

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32 Comments

  1. I dont know what people are on about with the bugs, i only encountered one bug in 50 hours.
    About the mutants: you dont get anything out of killing them.. Many times i simply try to run away if the situation is too hairy. Remember, you have a mission and you have to survive it, there is no point in killing them, honestly. Once you get the rpg life gets a lot easier.
    A lot of people says the game is empty, and you dont shoot around all the time. In my opinion that just makes the moments where you do way more impactful, the fights feel personal and realistic in a way. I wouldnt expect hundreds of thousands of people fighting in the zone all the time just so that the watered up community always has something to shoot at, because the AAA game industry reduced their braincells with shitty endorphine hunting mobile game design.. The yellow-painted objects are also there for those idiots, and thankfully you can turn that off in the options menu.

  2. It looks like the same game but with worse gameplay and slightly better graphics. Easily the worst looking UE5 game I've seen. I feel sorry for the people praising it. They deserve better.

  3. yeah, uneventful and unexiting prolog experience with bloodsucker, bandits, flesh, cutscenes for your entertainment – absolutely nothing been shown to you.

    also never understood "breaking immersion with a lack of an accent in the game within a real forreign territory" in case when this territory is always the same.

    it would be understandable when you traveling to another territory, but you always in the same place.

    but when I saw grapics comparison with crysis 3 and as an example you chose a godrays – all other things I wanted to write here just avaporated.

    also I'm most certain you haven't even bought the game – you told all that just looking at the footage of other players.

    funny that you have provided a "critique" timestamp, when you did exceptionally that first 10 minutes.

    no thanks for the bad "review"

  4. I feel that you missed the point for a lot of the stuff in the game being the way it is. Those artifacts that don't do much are worth a lot of money, you're supposed to sell them. You're also supposed to find an artifact that absorbs radiation or craft lead containers for your suit. You should probably have played it a lot more as I don't think you quite understand how a lot of the mechanics actually work. To each their own.

  5. Well, in all fairness, my PC can't run this game, and by the time I get a new one the game will probably be patched up both by GSC and the fan community to really shine it's full potential. At least we got this game in some condition, and that's something…

  6. When it comes to language. While i prefer the Ukrainian voices. When it comes to english voices. Speaking in other languages fluently feels like speaking English fluently. You notice different accents and stuff. So i don’t mind. It’s like you’re speaking Ukrainian naturally. Now quality of voice acting is a different story.

  7. 1. Main game studio is not affected by war. 2. This is blatant Stalker copy – nothing new. 3. Graphics are just transfered from 2007 in 2024 with added texture and polygonal patches. 4. Unfinished.

  8. This is my first Stalker game and it's absolutely blown me away!!! I literally can't stop playing it so id say they got a new fan in me. When I'm done with Stalker 2 I'm going back and playing all the originals.

  9. Nabbing a "loose rock" will net you a lovely maximum rad resistance along with maximum chem resistance, you can combine that up to 2 Strong radiation artefacts a nice variety of effects, even more if you happen to have a lead container on your suit which negates the radiation poisoning from an artefact slotted to it (highlighted green in the artefact slots)

  10. Stalker 2 is one of those games that come out trash ash then 2 yrs later it ends up all these updates that make the game better that bs ubisoft trend gaming is sad

  11. I jumped in blind to this game, as its on Game Pass. So far I'm loving it. The only problem I have with the game is there's no combat slide. Yes I get its gimiky and nobody would ever do it in real life. But I'm just so used to it in FPS now it's almost expected for me. I running and I press the crouch button expecting an epic slide to cover and I just stop and crouch 😅.

  12. Literally, and I say LITERALLY no one can shit on STALKER 2 for releasing with memory leaks and bad performance, they lost their best developers because of war, this is something no one game studio has ever experienced in a high scale.

  13. 27:00 to be fair i don't think i will be able to sleep in the wild for more than an hour if i know i can get eviscerated by a random bloodsucker ,
    and driving with all those anomalies around is probably not a good idea

    i know it's not fun and i would rather choose the fun but as silver lining there's a logic and maybe…immersion to not being able to sleep randomly

  14. Remember comrades: As long as it isnt game-breaking, its not a bug, its an anomaly.

    Its like Oblivion or Goat Simulator, it adds extra charm, whether intentional or not. Glad to see the devs didnt totally abandon their style to appease game journalists. And with a booming mod scene, you can replace things you dont like! Its your copy of the game i cant tell you how to play it.

  15. I'm 5 hours into the game and I'm starting to grow tired of it. I played all the originals, but I agree with a lot of the criticism raised here. My feeling was that this game is too afraid to move forward. Since it's been almost 20 years since the original, I was expecting an evolution, and improvement. Instead, we're just getting "more of the same" pretty much. Huge map, tons of running around, too low carry weight and mutants that take too many bullets. About to give up on the game.

  16. I believe (i dont know at all basicaly) that a lof of issues people have with this game can be contributed to UE5.1 … From my experience in developement it almost seems that team spend a lot of time on world and A.I. but everything else looks and feel default UE5. I know that some of you wont understand, but i cant describe it. It's the way guns shoot, how you walk, how enemies walk and last but not least how dark this game is even and especialy in scenes where it doesnt make any sence. I have so far enjoyed the game and I think it's a good 7,4/10 (so far) but darkness of every building spoil the experience for me. I'm basically a lil bitch and I yell when i have missed something just because i cant see anything even with gamma on 60

  17. I was having a good time playing on easy but my buddy convinced me to bump it up to stalker and honestly it feels good to make it far into the zone constantly bleeding out 😭 and what the fuck is up with all the blood sucker spawns?? Why are they Everywhere

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