Cities Skylines: Natural Disasters – PART #4 – Disasterville!

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We start a brand new town, Disasterville! Will the poor folks manage to survive against the perils that nature throws their way?

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11 Comments

  1. you cant use the disaster responce unit because the auto bulldoze mod will get rid of the wreckage before the disaster responce unit get there.

  2. This tests your tolerance with anger.

    "I'm done pausing." Said at the start of the game. > Continues to pause every single time. That is why earning money for him seems to be an issue even though he is earning 3 000 money weekly.

  3. Potato your problem with energy is because you place the turbines too close to each other, they have lower energy production the closer they're , nice vid btw ^-^

  4. Orbital can I add you on steam? I could definitely help you in city skylines, my city runs perfectly with minor traffic at 300,000 people.

  5. Question potato because I found mistakes and I like this game I going to ask you how do your fire trucks make u turns after doing there job
    since they have to drive off the map in order to get back to the station meaning there could be a huge fire burning while the fire trucks are stuck in high way traffic helicopters are the only thing that can do the job without problems potato

  6. Orbital the pollution isn't dictated by wind it is decided by where you place industry, pollution will just appear in and around the industry that's why you have to put away from the city. Also one-way roads limit the reach of services like police , fire, etc, and you don't want to make your whole city out of one-way roads it will create tons of traffic. And don't use turbines just make a power plant and place it away from the city.

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